The uncommon races have all managed to forge their own space in Avensuna. They have not been around for as long as the major races and so are not as widespread. But they have created their own cities that stand apart from the major races. In those places they can pursue the kind societies that best fit their values.
Gnomes speak as if they can’t get the thoughts out of their heads fast enough. Many gnomes are skilled, alchemists, tinkers, and inventors.
Stat Bonus:
+2 Intelligence
Origin Town:
Nevoldo, or Voldhor
Half-Elves throw themselves into the thick of society, putting their social skills and acumen to great use in diplomatic or academic roles throughout the realm.
Stat Bonus:
+1 Any Ability, +1 Other Ability
Origin Town:
Isperia, or Crownworth
Half-orcs feel emotion powerfully. Rage makes their bodies burn. An insult stings like acid, and sadness saps their strength. But they laugh loudly and heartily.
Stat Bonus:
+2 Strength
Origin Town:
Gruungrad, or Crownworth
Halflings are an affable and cheerful people. They are concerned with basic needs and simple pleasures. They love discovering new things, even simple things.
Stat Bonus:
+2 Dexterity
Origin Town:
Farris, or Elerya
Tieflings know that they have to make their own way in the world and that they have to be strong to survive. They are not quick to trust anyone who claims to be a friend.
Stat Bonus:
+2 Charisma
Origin Town:
Mordai, or Voldhor
Tritons see themselves as caretakers of the sea. Tritons can come across as haughty and arrogant. Despite their off-putting manners, tritons are benevolent creatures at heart
Stat Bonus:
+1 Strength, +1 Constitution
Origin Town:
Zoroshi, or Shurrann